Thursday, September 2, 2010

Further and Further

Happy to say I made some decent progress on the level today. A few hurdles were overcome and a few new ones popped up. So I'm just smoothing out what I can while I can. I got almost all of the second floor done today. I might change it around a bit to make it look a little better, but so far it's coming along nicely.

I should get a few screenshots tomorrow, and Saturday should see a fairly comprehensive "What I've got" video. For today though just one fairly random bit:



Just about 99% of everything I do starts out on paper at some point, so I thought it would be fun to put this up today instead of a shiny Unity screenshot. This was what I laid out this morning before I actually started moving more things around in Unity to help give myself a little bit more of a sense of space and direction. Worked well for the most part.

1 comment:

ivey said...

I dig it! i have found that if I draw everything out first, it is easier to see the issues before getting ankles deep in the programming. For level design, I've been taking my sketches to graph paper to get exact sizes before creating the first brush. excellent, man. cant wait to start collaboration.